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Old 07-12-2022, 09:01 AM
 
1 posts, read 2,152 times
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Hey there, Virtual Production newbies, professionals and everyone in between! Setting up a VP studio can be quite overwhelming, especially when choosing a tracking system. There are several options to choose from, and we've prepared a quick demo that shows you how to use Antilatency tracking with Unity. You can track cameras, objects and even body parts.

https://youtu.be/pb2-U3LwywU

Here we have used a tracking area set up on the truss system, attached 1 tracker to the camera, and 2 trackers to each leg. All tracking data was transmitted to Unity via proprietary radio protocol, and was used for real-time rendering. So no post-processing or cleanup — only real-time data.

I would love to hear about your experience with Virtual Production and Antilatency in particular, if you've had the chance to work with it before. And please let us know what demo we should do next.

Cheers

Last edited by ohheylilly; 07-12-2022 at 09:02 AM.. Reason: code changes
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